Red Bethesda’s ill-fated game, Redfall, is set to receive one final update before development comes to a halt, leaving gamers in shock. EA has taken player feedback to heart and announced that the team will release Game Update 4, which will include enhancements to the Neighborhood systems and Nests, as well as the ability to pause the game in Solo mode and Offline Mode. The update has a scheduled launch date, with more information to follow soon.
This announcement contradicts earlier statements made by Matt Booty, the head of Xbox Game Studios. Booty had previously stated that development on Redfall would cease following the closure of Arkane Austin, the studio responsible for the game. In an email to staff, Booty had explicitly stated, “Redfall’s previous update will be its last as we end all development on the game.”
However, sources revealed that the independent co-creators, along with other teams, were working on new features prior to the studio’s closure. These features included the highly demanded offline mode, which was absent at the game’s launch. The media heavily criticized Redfall for its lack of action, poor NPC AI, performance issues, and uninspiring multiplayer experience during its first month on the market. Despite post-launch fixes, such as the addition of a 60 frames-per-second (fps) mode on consoles, players’ opinions of the game remained largely unchanged.
Nevertheless, the final update may offer a glimmer of hope for Redfall to redeem itself in the eyes of its critics. The introduction of the offline mode, which was missing from the initial release, could address players’ concerns about the game’s playability once it is no longer supported online. Additionally, the revamping of the Neighborhood and Nest systems could enhance the open-world aspect of the game and rectify some of its weaknesses. The inclusion of a game pause function in single-player mode is also worth mentioning.
It remains to be seen whether this upcoming patch will fully restore the game’s reputation, but it is a commendable effort by the developers to address its flaws and provide players with a more polished experience.
The release of “Game Update 4” marks the end of a monumental project, leaving both the Redfall team and its dedicated development team with mixed emotions. The closure of Alpha Dog Studios and Tango Gameworks, the developers of Hi-Fi Rush, as well as the consolidation of Roundhouse Games into ZeniMax Online Studios and the shutdown of Arkane Austin, resulted from Microsoft’s reorganization efforts. Matt Booty stated that these closures were necessary to focus resources on high-potential games and fund highly anticipated titles from the Bethesda franchise that fans have been eagerly awaiting.
This article was written by James Kinoti for Cryptopolitan.