Bijie.com reported:
The popular Hamster Kombat clicker game is not banned in Uzbekistan, but withdrawing in-game coins may have legal consequences, according to the country’s regulatory agency.
With this Telegram-based game gaining popularity in Russia, Ukraine, Uzbekistan, and other parts of Eastern Europe, it has amassed over 200 million players worldwide in just a few weeks.
The National Agency for Project and Analysis of the Cryptocurrency Market and Blockchain Technology (NAPP), which regulates the cryptocurrency industry in Uzbekistan, stated that “Hamster Kombat” is not a money-making game. Unlike cryptocurrencies, the in-game coins earned by players lack collateral and practicality.
Additionally, the in-game coins are not blockchain-based, making them non-cryptocurrency assets. However, according to the regulatory agency, if Hamster Kombat decides to adopt blockchain technology, these coins would qualify as cryptocurrency assets.
NAPP pointed out that only when the game transitions to blockchain, it would fall under the regulatory authority.
The statement said, “As long as the accounting unit of the Hamster Kombat game is not blockchain, the regulation of its circulation is not within the competence of the agency.”
In mid-October, Uzbekistan warned that players of Hamster Kombat who withdraw in-game coins to cryptocurrency exchanges or exchange them for legal tender would face 15 days of imprisonment.
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