The highly anticipated release of Dragon’s Dogma 2 has been met with a significant backlash from the gaming community, particularly on the Steam platform. Players have expressed their grievances regarding performance problems, the use of Denuvo copy protection, and the controversial addition of microtransactions. Capcom, the game’s developer and publisher, has promptly responded with an apology and a detailed plan to address these concerns.
One of the main points of contention among players is the performance of Dragon’s Dogma 2, especially on PC. Users have reported encountering high CPU load, resulting in performance issues, especially in areas with a large number of characters on the screen at the same time. This problem is worsened by the inclusion of Denuvo copy protection, which has been criticized in the past for negatively affecting game performance. Despite efforts to optimize performance, the minimum and recommended specifications provided by Capcom only target a frame rate of 30fps, leaving many players unsatisfied.
Another disappointment for players is the introduction of microtransactions in Dragon’s Dogma 2. These microtransactions offer items that are typically earned through in-game progress, such as resurrection items, character customization options, and convenient items like warp markers. The pricing of these microtransactions ranges from £0.89 to £4.45, raising concerns about the game’s balance and monetization strategies. While Capcom had disclosed the availability of microtransactions before the game’s launch, their inclusion at release has sparked criticism from players, casting doubt on the integrity of the game’s design and progression.
In response to the feedback from the community, Capcom has released a statement addressing the concerns raised by players. They have acknowledged the performance issues and assured players that they are actively investigating and resolving critical problems, such as crashes and freezing. Additionally, they are exploring ways to improve performance, particularly in areas where CPU usage is a significant bottleneck.
Furthermore, Capcom has addressed the issue of microtransactions, clarifying that all items available for purchase can also be obtained through gameplay. They have promised to take into consideration the feedback from the community regarding the balance between in-game progression and monetization, hinting at potential adjustments in the future.
The release of Dragon’s Dogma 2 has been marred by a wave of criticism from players, who have raised concerns about performance problems and the inclusion of microtransactions. Despite receiving positive reviews from the press, the game has faced harsh criticism from the gaming community on Steam.
In response, Capcom has apologized and outlined their plans to address the raised issues. As they work on improving performance and reevaluating their approach to microtransactions, players eagerly await updates and patches that will enhance their gaming experience.